At EA Motive we had the opportunity to learn Unreal Engine 5.
This is the results of my training each environment and shots took around a day to do.
My goals was to try to do as much as I can in a day without getting out of unreal so everything is 100% unreal and Megascan assets and Unreal modeling tools, no other applications were used.
I compile the most successful one in a little video.
Big thanks to the studio that allow us to take the time to learn the tool outside of production schedule.